EVIDENCE · CONFIDENTIAL

XAEL STUDIO

/// ARCHIVE · TRACE · UNCOVER

CASE FILE #XAEL
[ COLD CASE · OPEN FILE · EXAMINE ]
UNCOVER THE EVIDENCE
READ THE FILE
Xael Studio builds games like investigations. Fragments, clues, and the slow burn of discovery. We craft mysteries that ask you to look closer, turn the page, and connect the dots.
OPEN THE CASE EXAMINE THE EVIDENCE

DOCUMENTED WORLDS

Photographs, notes, and fragments. Every detail is a clue.

OBSERVATIONAL GAMEPLAY

Slow looking, careful listening, and the thrill of discovery.

UNRELIABLE NARRATIVES

Stories that shift as you gather more evidence.

⎯ THE XAEL DOSSIER

We are archivists, not detectives. Xael was founded to build games about the process of investigation — the careful sifting, the false leads, the moment when everything clicks. Our games are case files waiting to be opened.

Based in a former police archive in Chicago, our team of four builds investigative experiences. Our current case load includes a game about a missing archivist, a narrative about a forgotten disaster, and a quiet detective game with no dialogue.

The truth is in the margins. Read carefully.

4 investigators
23 cold cases
loose threads
2022 first file
RECENT EVIDENCE
📁 06.12.2026
Demo: "The Last Archivist"

Investigation game. Case file available on itch.

📄 05.08.2026
Zine: "Notes from the Archive"

Design diary and evidence sketches. Free PDF.

🔎 04.03.2026
Devlog: "Building the Case"

How we design non-linear investigation.

THE ARCHIVE ROOM
The Repository
2142 W Division St, Unit 4
Chicago, Illinois, 60622
United States
📁 buzzer at the side door — reference the case number
evidence line
+1 (312) 584-7265
text only · we may be reviewing tapes
no consecutive digits — the file is clean
case mail
[email protected]
[email protected]
we reply when the case breaks open (2-4 days)
THE EVIDENCE ROOM — our discord for investigators, archivers, and those who read the margins.
#investigationgames #detectivegames #archivalgames #xaelcase